-- card: 3001 from stack: in -- bmap block id: 7468 -- flags: 0000 -- background id: 2807 -- name: -- part 1 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=483 top=317 right=342 bottom=512 -- title width / last selected line: 0 -- icon id / first selected line: 2478 / 2478 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: No.1 ----- HyperTalk script ----- on mouseUp ask "what do you want to do?" if It is "open chest" then go card 15 if It is not "open chest" then go this card end mouseUp -- part 2 (field) -- low flags: 01 -- high flags: 0002 -- rect: left=384 top=19 right=150 bottom=512 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 5 -- text size: 14 -- style flags: 0 -- line height: 18 -- part name: -- part contents for card part 2 ----- text ----- You go into the now deserted room, avoiding the blood on the floor-and notice a chest on the table.